Pedagogical principles behind the innovative use of virtual worlds
Pedagogy includes how the teaching occurs, the approach to teaching and learning, the way the content is delivered and what the students learn as a result of the process. ... (Google Definitions) Virtual Worlds provide educators with the opportunity to engage students in a way that enables them to interact, practice, develop, socialise and engage. Virtual worlds give learners the opportunity to take ownership of their own learning in a virtual world, learn at a pace that they are comfortable with in a non-threatening social environment. Learning goals including cultivating critical thinking, developing generic skills, life-long learning, seeing things in multi-perspectives, collaborating with others as well as enhancing social awareness become more important. (Yu, 2009).
The following video explains a vision for 21st Learning and the pedagogy of using interactive web based tools for learning in the future.
Depending on the Virtual World and the educator, students can work in a closed system, similar to a simulation game or they can explore the virtual environment and use the world as a resource for virtual excursions which can extend learning spaces infinitely. How the virtual world is used also depends a great deal on the demographics of the students involved.
Pedagogical principles behind the innovative use of virtual worlds
Pedagogy includes how the teaching occurs, the approach to teaching and learning, the way the content is delivered and what the students learn as a result of the process. ... (Google Definitions) Virtual Worlds provide educators with the opportunity to engage students in a way that enables them to interact, practice, develop, socialise and engage. Virtual worlds give learners the opportunity to take ownership of their own learning in a virtual world, learn at a pace that they are comfortable with in a non-threatening social environment. Learning goals including cultivating critical thinking, developing generic skills, life-long learning, seeing things in multi-perspectives, collaborating with others as well as enhancing social awareness become more important. (Yu, 2009).
The following video explains a vision for 21st Learning and the pedagogy of using interactive web based tools for learning in the future.
Depending on the Virtual World and the educator, students can work in a closed system, similar to a simulation game or they can explore the virtual environment and use the world as a resource for virtual excursions which can extend learning spaces infinitely. How the virtual world is used also depends a great deal on the demographics of the students involved.